Interactive Map
The RDR2 map drawn from the game's own files: terrain or paper style, a 3D view with the towns' buildings, and the world position under the cursor.
Read the docsWhat you are looking at
The map is drawn by us from RDR2's own files (the minimap tiles, the heightmap and mapzones.meta), not traced from screenshots. Terrain shows the relief, Paper the pause map look. The 3D view lays the same map over the game's heightmap and streams in the buildings, interiors and trees of the towns built so far as you move.
Coordinates
The numbers in the corner are world metres, the same x and y RedM scripts use. Zone outlines are the polygons of mapzones.meta: the ones the game's zone natives answer from.
More RedM tools
- Coords PickerClick the RDR2 map for x, y, z and a heading, copy them as vector3, vector4 or JSON, and see the state, district, town and water there.
- Blip PlacerPlace blips on the RDR2 map with the game's own blip icons and styles, then copy the Lua or a VORP or RSG config block.
- Blip StylesAll 620 blip styles of RDR2's blipdata.ymt: the icon each one draws, the styles it inherits from, and a line of Lua to use it.