Item Generator
Pick RDR2 items with their game icons and get the VORP items SQL or the RSG shared items Lua.
Read the docsLoading the game's items
Where the items come from
Every icon is a texture of the game's own inventory icon dictionaries (inventory_items, its title update and its Online counterpart), 1,229 in all. Where RDR2 has text for an icon, the label and the description are the game's own English text; the rest start with a name made from the texture name, which you can change.
VORP
The SQL uses the same INSERT IGNORE INTO items columns as the official VORP recipe, so running it twice does not duplicate anything. Turn on the weight column only if your items table has one. Put the icons in vorp_inventory/html/img/items, named after the item.
RSG
The rows go inside RSGShared.Items in rsg-core/shared/items.lua, in the same shape as the items RSG ships with. The icons go in rsg-inventory/html/images. Restart rsg-core and the inventory after editing.
Icons
The download holds each picked icon as a PNG named after your item name, already in the folder your inventory reads, plus the SQL or Lua. Rename an item before you download and the icon follows.
More RedM tools
- server.cfg GeneratorA RedM server.cfg with set gamename rdr3, the enforced build, and presets copied from the default, VORP and RSG txAdmin recipes.
- Prompt BuilderBuild a group of RDR2 prompts (press, hold or mash) on the game's own controls and hold timings, preview it, and copy the Lua.
- Loading Screen GeneratorA RedM loadscreen resource: background image or video, music, a real progress bar and log lines, downloaded as a zip.