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Resource conflict checker

Sleep meerdere RedM resources hierheen en zie dubbele stream bestanden, overschrijvingen van originele RDR2 bestanden, herhaalde data_file regels en fouten in het manifest.

Lees de docs

Sleep resource-mappen of zips hierheen

Sleep je hele resources-map hierheen, of voeg resources een voor een toe. Alles blijft in je browser.

Deze uitleg is voorlopig in het Engels.

What it checks

  • Manifests: an fxmanifest.lua with fx_version adamant, bodacious or cerulean (RedM needs one of them), a game line that includes rdr3 or common, and the rdr3_warning line word for word.
  • The same stream file twice: two resources that stream a file with the same name. Only one copy is used, and which one depends on the order they start in.
  • Game files you replace: stream files whose name is also a file of RDR2 itself. That is often on purpose (map edits, retextures), so it is a note, not an error. The check knows the 44,679 streamable file names of the game that carry a readable name; many more are stored only as a hash of their path, so a name that is not flagged can still be a game file.
  • data_file lines: the same data file registered by two resources, the same line twice in one manifest, and lines that point at a file the resource does not have.
  • Resource names: two folders with the same name, which a server cannot start both of.

How to use it

Drop your whole resources folder, or add resources one at a time as folders or zips. Nothing is uploaded. Bracket folders such as [standalone] are fine: a resource is any folder with an fxmanifest.lua in it.

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