Naar de inhoud

Interieurs

Elk interieur dat in de wereld van RDR2 staat, op de kaart en als lijst: kamers, portalen, entity sets, de imap die het nodig heeft en de Lua om de sets aan te zetten.

Lees de docs

Deze uitleg is voorlopig in het Engels.

What is listed

Every interior (MLO) placed in the world, 290 of them, read from the game's map files: its position and heading, its rooms, portals and entity sets, and the imap that places it. 38 are placed by an imap that only loads when a script asks, so the Lua requests that imap first.

Entity sets

The entity set natives take the set's name, and the game stores only its hash. 395 of the 846 sets have a known name; the rest are listed by hash and cannot be switched from a script until their name is found. Set a named set to on or off and the Lua below switches it.

Meer RedM tools